UE5 Photogrammetry Alignment — Radiance Field & Volumetric 3DGS R&D
Category: Spatial Capture
Categories: Spatial Capture, XR & Virtual Production
Technologies & Pipeline: GaussianSplatting, Realtime, VFX, VirtualProduction, GreenScreen
Overview & Technical Breakdown
3D #GaussianSplatting in #Realtime Composition | #VFX #VirtualProduction #GreenScreen. The 3DGS gallery background is running in 6K Resolution at 25 FPS with a single RTX 4090, Using Unreal Engine and the #PostShot plugin, with VIVE MARS Tracking (tracking alignment was improved later). Developed in Garage Studio and BTS | Behind the Stage. The BG is Mustapha Azab Gallery At #Xposure 2025, #Sharjah.
Engineering Challenge
Synthesizing and calibrating multi-view spatial datasets with high fidelity.
Production Result
Production-grade asset synthesis with verified real-time performance.






















































































































