Sharjah Heritage 3DGS — Radiance Field & Volumetric 3DGS R&D
Category: Spatial Capture
Categories: Spatial Capture, Web3D Apps
Technologies & Pipeline: Gaussiansplatting, Postshot, RealityCapture, PS5, gaussiansplatting
Overview & Technical Breakdown
Finally, I’m exploring my #Gaussiansplatting model in Unreal Engine 5.4, in high quality with the #Postshot UE plugin. This is the Mall of the Emirates in Dubai, which I scanned using my Nothing Phone 1 camera with 1,019 photos, positioned in #RealityCapture and trained in Postshot. I asked my son, Ali, to help me run a player within this scene using his #PS5 controller in UE 5.4. AI processing by BTS | Behind the Stage media servers. Try this splat at this link: https://lnkd.in/drfpYnNb
Engineering Challenge
Synthesizing and calibrating multi-view spatial datasets with high fidelity.
Production Result
Production-grade asset synthesis with verified real-time performance.






















































































































